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Channel: Caliburn.Micro: Xaml Made Easy
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New Post: Use IResults from CanClose

You don't need to call base class only call the callback with true to close and false to cancel closing:public class ShellViewModel : Screen { public override void CanClose(Action<bool> callback)...

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New Post: EventAggregator and Handlers

dfmartin1972 wrote: I came here for the exact same issue. Surprised to not see a response in the month since you posted. I also don't see an issue posted in the tracker so I am going to create one...

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Commented Issue: Unable to install Caliburn with nuget (WP 7.1) [289]

Hello,When I try to use nuget for Windows Phone 7.1 application I get following error message:```Successfully installed 'Caliburn.Micro 1.4.1'.Successfully uninstalled 'Caliburn.Micro 1.4.1'.Install...

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Closed Issue: Unable to install Caliburn with nuget (WP 7.1) [289]

Hello,When I try to use nuget for Windows Phone 7.1 application I get following error message:```Successfully installed 'Caliburn.Micro 1.4.1'.Successfully uninstalled 'Caliburn.Micro 1.4.1'.Install...

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New Post: EventAggregator and Handlers

Sorry we missed this guys! I think it's a bug. We will investigate.

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New Post: ViewModel with two Views - with PropertyGrid SelectedObject

I thought of a way, using an Attached Property on the ViewModel. Then I found this articlehttp://www.codeproject.com/Articles/252958/Access-Controls-in-ViewModel-using-Attached-Proper Works fine! But...

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Commented Issue: ActionMessage throws NRE when using PropertyChangedTrigger...

I know this is a pretty specific issue, but nonetheless I've reduced it down to the action message implementation.Here's the use case: call a method on my VM when a scroller viewer reaches the end of a...

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New Post: No target found for method thrown

I'm trying to create an application which allows me to sketch some doodles on the canvas component with the help of Caliburn.Micro for MVVM. When I run the application and click on the Canvas I get "No...

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New Post: No target found for method thrown

what is going on is your mixing view-first with viewmodel-first, and the mainviewmodel is the assigned context for both all DataContexts that are currently in your project so when you click on the...

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New Post: No target found for method thrown

Thanks, that was great help! I fixed it accordingly and now it works, but I get a lot of NullArgumentExceptions when moving the mouse over the canvas and I even don't know why. OnMouseDown and...

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New Post: No target found for method thrown

Nevermind, dumb copy paste mistake. OnMouseDown wanted MouseButtonEventArgs, but no button is pressed for mouse move, so MouseEventArgs was the correct one. Now it works fine. Thanks one more time for...

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New Comment on "Obtain and Build the Code"

This doesn't work in VS 2012 for 1.4.1- I get a Cryptographic failure while signing assembly... The system cannot find the file specified. Why aren't you making the binaries available for people who...

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Reviewed: Caliburn.Micro v1.4.1 (Feb 22, 2013)

Rated 5 Stars (out of 5) - I have used a few diff. MVVM frameworks and this one is the best. Great documentation too!

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New Post: No target found for method thrown

on your MouseMove you might to change it to MouseEventArgs instead of MouseButtonEventArgs it will save you a lot of headaches :P

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New Post: No target found for method thrown

Yeah, noticed that one already :-) Thanks!

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Created Issue: OnViewReady not being raised on Pivot item? [292]

I have a conductor that conducts pivot items, so I add items like this:```protected override void OnInitialize() { base.OnInitialize(); Items.Add(_createItemFactory()); ActivateItem(Items[0]);}```Then...

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Commented Issue: OnViewReady not being raised on Pivot item? [292]

I have a conductor that conducts pivot items, so I add items like this:```protected override void OnInitialize() { base.OnInitialize(); Items.Add(_createItemFactory()); ActivateItem(Items[0]);}```Then...

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Commented Issue: OnViewReady not being raised on Pivot item? [292]

I have a conductor that conducts pivot items, so I add items like this:```protected override void OnInitialize() { base.OnInitialize(); Items.Add(_createItemFactory()); ActivateItem(Items[0]);}```Then...

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New Post: Backend access pattern (re: Games Library)

I have actually run into exactly the problems that you mention. So far only a single backend was planned so for simplicity I sticked with the "FakeBackend". The Backend is now blown up with a large...

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New Post: Question about SimpleContainer

There is a Nuget Package Caliburn.Micro.Container which says it's for all flavours!! The project site link just goes to Caliburn.Micro, so I went looking for SimpleContainer.cs in the sources. I found...

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